Saturday, November 10, 2007


i always liked the cut scene in games when you see few agents walking in a dark room and you see their flashlight moves.
flashlight is really cool effect i wanted to add long time but i always had something more important to add, last week i finally add it.
to polish this effect i added flashlight beam/volume to create the illusion of volume lighting, and last thing - every flashlight cast shadows.

flashlight volume/beam
correct order
top view - player flashlight is off so no shadow
top view - player flashlight cast shadow

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