Saturday, October 20, 2007

Different Head

hi
i fix huge bug in md5 model, it seams that when i converted it to the new design i forgot update the transformation matrices (of the bones) after loading the mesh so every model that didn't had animation controller or bind animation will be wrong and distorted.
i found this while trying to add different head models (to same body model), and i so that the transformations matrices was identity!
here is screenshots marine model with different head:

No comments: