tag:blogger.com,1999:blog-1096533244660546051.post3401702876033820752..comments2023-08-24T06:18:07.649-07:00Comments on Oren Game Engine: Mini Maporenk2khttp://www.blogger.com/profile/17368325567494358231noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1096533244660546051.post-88971877014474327622008-11-27T00:02:00.000-08:002008-11-27T00:02:00.000-08:00hi mikaelyour project sounds really cool andi'm gl...hi mikael<BR/>your project sounds really cool and<BR/>i'm glad this blog interesting you and i hope it will stay interesting :) - good luckorenk2khttps://www.blogger.com/profile/17368325567494358231noreply@blogger.comtag:blogger.com,1999:blog-1096533244660546051.post-22954564711436660782008-11-26T11:15:00.000-08:002008-11-26T11:15:00.000-08:00lol sorry. My name is Mikael. I am 16 and currentl...lol sorry. My name is Mikael. I am 16 and currently a Junior in High School. I just started learning DirectX this year. I have been doing C++ for about 2-3 years or so. I am currently in Algebra II and I'm trying to understand the mathematics involved with rendering. I understand mostly everything so far. With the exception of quaternions. I am currently reading Introduction to DirectX 9.0c: A Shader Approach by Frank Luna and Real-Time Rendering 3rd Edition, and I'm on Chp. 13 and Chp. 5 respectively. I finished 3D Math Primer for Graphics and Game Development a couple weeks ago. You can find me as mikfig on the GameDev.net forums. I want to make a variation of an MMORPG style game that I like to call MORPG with only about 16 players max. I am in a group with 9 other members from both where I live and in a town in Germany. We know we are taking on a big project and the graphics programming would fall on my shoulders. I want to make my own engine and then we have a network programmer, a texture/concept artist, a game designer, a 3d modeler, two game mechanics programmers, and another game engine programmer who is busy with junior college. I saw your blog about your game engine and I found it very interesting.<BR/><BR/>So that's who I am and in a long way it explains my interest in this blog :Dmikfighttps://www.blogger.com/profile/13734077762738678882noreply@blogger.comtag:blogger.com,1999:blog-1096533244660546051.post-79272750141672867442008-11-26T01:40:00.000-08:002008-11-26T01:40:00.000-08:00hi, it will be more easy to know who i am talking ...hi, it will be more easy to know who i am talking to, so it will be nice if you introduce yourself :)<BR/>anyway: how long i'm in computer graphics area? <BR/>well it depends, in dx? in gl? in general? if i remember right its something like 15 years.<BR/>my first graphics app was paint program in amiga, so i guess its more then 15 but who counts :)orenk2khttps://www.blogger.com/profile/17368325567494358231noreply@blogger.comtag:blogger.com,1999:blog-1096533244660546051.post-31786916553666019022008-11-25T10:26:00.000-08:002008-11-25T10:26:00.000-08:00how long have you done computer graphics programmi...how long have you done computer graphics programming?mikfighttps://www.blogger.com/profile/13734077762738678882noreply@blogger.comtag:blogger.com,1999:blog-1096533244660546051.post-18204911250970942802008-11-25T02:55:00.000-08:002008-11-25T02:55:00.000-08:00hi1. i'm programming in C/C++, few assembly here a...hi<BR/>1. i'm programming in C/C++, few assembly here and there to optimize things.<BR/>2. yes i'm doing it myself<BR/>3. yes i started from scratchorenk2khttps://www.blogger.com/profile/17368325567494358231noreply@blogger.comtag:blogger.com,1999:blog-1096533244660546051.post-29669302505301624862008-11-24T13:33:00.000-08:002008-11-24T13:33:00.000-08:00What language are you writing your engine in?Are y...What language are you writing your engine in?<BR/>Are you doing it by yourself?<BR/>Did you start from scratch?mikfighttps://www.blogger.com/profile/13734077762738678882noreply@blogger.com